I was recently playing around with a 3D model of a Halo I made to use in Lens Studio. I was however unable to get a glowing effect, as none of my materials from Maya were able to be imported (tried 4 different glow textures on Maya, none worked on Lens :( ) I saw that apparently you can import PBR materials from Substance Painter but I highly doubt it's effectiveness after my own experience. Has anyone tried this? Is Lens even capable of a glow effect?
I also played with the settings within Lens, but at most you can turn on Rim Highlight which is not really at all a glow effect ^^°
TL;DR: how do I get my 3D model to emit light in Lens Studio? Is it even possible?