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Tween.js errors

  • Hi Zach, can you please try dragging TweenManager to the top of your Objects panel so it executes first? Alternatively, set any Tween type you add to LensTurnedOn instead of Initialized. 

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  • Hi Travis,

    Both solutions still return an Input declared but not set type error.



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  • The Input declared message is just a warning in the IdleAnim script letting you know that you haven't provided a sound for the animation player. If you don't intend to have audio playing with your 3D animation, you can simply ignore this message. 

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  • I should clarify that in addition to the error, the Face Mask effect is also not longer animating in the way that I achieved briefly before with TweenAlpha. Sorry for being vague.

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  • In case it helps anyone, cracking open TweenAlpha.js and adding the line 


    updateComponentValue( script.sceneObject, "Component.FaceMaskVisual", value );


    inside the updateValue function seems to have fixed stuff. No clue why it worked out of the box and now but not inbetween, but there ya go.

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  • Ah got it!

    We'll update TweenAlpha to support more components in the future. Thanks! 

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  • How to I get the TweenManager? It doesn't show up in helper scripts.

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  • Hi Abigail,

    Check out our Guide here!



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  • Hey y'all pretty desperate to get help on my question -


    Can you help me resize the preview persons?

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