Pinning vertex groups
-
Hi JD,
You can do this by having two joints on your mesh, one root joint and one child joint for the jaw/chin. Skin the vertices of the lower mouth to the chin joint.
Import the model into Lens Studio, create a Head Binding object and add your mesh as a child object like normal.
Next, create a new Head Binding object, make sure Face Index is set to 0, and set Attachment Point to Chin. Now, drag the chin joint object out of its parent hierarchy and put it under this new Head Binding object. You'll probably have to adjust the position and scale a little but it should work!
Hope this helps. Let me know if you have any other questions.
Comment actions
Please sign in to leave a comment.
Have a comment?