The forum on this site is closed for new comments and posts. Continue the conversation in the new forum, and learn more here.

Problems importing DEFORMER animation from Cinema 4d

  • Comment actions Permalink
  • as you can see there are no actual deformers left in the scene and the animation is baked. 


    there are 3 deformations in total. a jiggle, bend and a bulge. 

     i export as FBX using these settings. 



    the end result is this 


    essentially it looks like it only recognised the first frame of deformation, but no more. 

    Comment actions Permalink
  • Hey Simon,

    I was just trying this a few days ago with no luck, and after I did some digging, I found out that Lens Studio doesn't support Point Level Animation (PLA)... yet. So all your baked geometry frames won't import properly into Lens Studio. Sadly, that means that the only "deformer" that will work exported from C4D is the skin deformer using a traditional bone structure. I hope that they implement PLA soon, because this will mean us C4D users can do fun things like jiggles, bends, twists, much more easily with deformers.

    For now, you can get clever with where your bones are, and how they're weighted in your bendy objects - and even add bones for the "jiggles" and "bulges," and see where that gets you!

    Best of luck.


    Comment actions Permalink
  • Hello Simon,

    At this time Lens Studio is not supporting PLA(Vertex Animation), we added the PLA(Vertex animation) in the Lens Studio's feature requests.

    You can create the same animation using the rig system in Cinema4D which is supported by Lens Studio.



    Comment actions Permalink
  • Thanks so much for all your help guys. Bones it is then! 

    speculatively how long do we think until the next release to include PLA animation? 

    all the best 


    Comment actions Permalink

    Thought you might like to see how i got on. I had to cheat and animate a simple scale property. Unfortunately didn't see your comments in time. But its not a final version, im sure the client will want amendments. Ill most certainly re-visit with bones. 

    Thanks again

    Comment actions Permalink
  • Dang dude! Nice work on those dynamics. Do those transfer over well to FBX, or did you have to bake them out a certain way?

    Comment actions Permalink
  • Actually they work just great.. I did have problems at first as id used an emitter object with a bunch of models as children of the emitter each with dynamics tags... I wasn't able to bake the dynamics from the emitter. The solution was to use a cloner object as a child of the emitter and the models as a child of the cloner. (hope your following) :) thus each clone was a mograph object and able too be baked.  As long as you bake the hell out of everything it will normally work :) .. theres a few ways to achieve it. But i use NitroBake plugin. It does most things in one click.

    Comment actions Permalink
  • Sweet! Thanks for the tips.

    Comment actions Permalink
  • Following up here to this long post, but we do now support vertex/ PLA animation! Check out how to add in this guide here.

    Happy Creating,

    Comment actions Permalink

We're here to help! We just need a little bit of information...

What system are you using?

Have you downloaded the latest version of Lens Studio?

Please download the latest version of Lens Studio. If you still run into this issue, please come back and report it!

Is this issue causing Lens Studio to crash?

What system do you run Lens Studio on?



Follow the next steps to help us solve your issue:

  • Copy and paste this text into your TerminalCommand Window
    open ~/Library/Preferences/Snap/Lens\ Studio/ %LOCALAPPDATA%\Snap\Lens Studio Copy Text
  • Press ReturnEnter to run the command. The Lens Studio folder will automatically open
  • Prepare to upload your files: zip the "Log" Folder by right-clicking and choosing "compress."
    Locate the Log.txt file right above it.

    Attach a screenshot of the issue:



What is this most relevant to?

Please enter a brief description of your issue:

Thanks for submitting this issue.

Unfortunately, it's likely due to the operating system or hardware you're using – since they don't meet the system requirements for Lens Studio.

Still, we hear you loud and clear, and are logging the issue in case there's ever a workaround we can provide!

Minimum Requirements

Operating System: Windows 10 (64 bit); MacOS 10.11+

Hardware: Minimum of Intel Core i3 2.5Ghz or AMD Phenom II 2.6Ghz with 4 GB RAM; Intel HD Graphics 4000 / Nvidia GeForce 710 / AMD Radeon HD 6450 or better; screen resolution of 1280x768 or higher

We'll try to resolve this issue as soon as possible. Thanks for letting us know about it!

Keep an eye out for a followup email from us. We may have a couple more questions for you, or we might already have a solution to offer.

Happy creating!