Importing 2D Animation Texture problem
Hi,
I'm pretty new to this so hopefully this is an easy fix. I'm importing an animated PNG sequence into LS as a texture but the sequence looks like it's playing back a double speed when I bring it in. It should be playing back at 30fps. Is there a frame rate option somewhere that I'm missing?
Please help!
Thanks,
Luke
Select your animation in the Resources Panel. With the animation selected, go to the Inspector panel. Edit it's duration to however long the animation should last. If you only know the number of frames, you should just be able to divide you number of frames / 30 to get the animation duration. Hope that helps!
Ah! So it's the "duration" that effects playback. Perfect, thanks