Convert FBX materials to PBR
Currently FBX doesn't support PBR and the materials imported will come with a non PBR material. The only way to get PBR then is to delete the imported material, create a PBR one, assign textures and apply it to the imported object. This adds unnecessary multiple steps.
It would be a lot easier if we have an option to convert the material to PBR where we keep the textures, typically the diffuse and the normals at least. This can be done in many ways, for example with a preferences option that convert always FBX materials to PBR or an option in the material.
This is a great suggestion! I have added this to our feature request lists!!
I'm also really missing the import of materials and object colors as first reported here.
In C4D:
I've exported to FBX and opened in Autodesk FBX Review:
In Snap Lens Studio:
Hello Donovan,
When you import your model from c4d to Lens Studio as a FBX it will imported as a PBR.
All you need to is go to your material and unchecked the base texture's checkbox and then set your materials param by checking the specular's checkbox.
Hope this will help your workflow.
Best,
Amir