Exporting multiple textures on multiple objects on a animated character
So the guide makes it seem so easy to export textures, but what do you do if your character is made up of multiple objects that are linked together and parented. I have a fairly simple character but has multiple materials on multiple objects. Also does exporting work with the luminance channel inside of c4d? I made the textures in the luminance channel using the Cel effect inside of c4d?
Hello Patrick.
At this time you cannot import Cinema4d's vertex color materials.
You need to bake your material into textures. you can follow Cinema4D exporting guide to learn more about baking textures.
For the luminance channel, you can bake the luminance material into a texture with Cinema4D and then in Lens Studio you can create a material and turn on the `Emissive` checkbox under your material and add your baked luminance texture into the `Emissive` texture input.
If you want to learn more about materials in Lens Studio please follow the Materials guide.
Best,
Amir.