World Space Text Wrapping
Text works great in 2D/orthographic but in world space/3D it's kind annoying because word wrap doesn't work. Can you make some kind of 3D text size component that lets us specify a square region for a text object's local 3D size and uses that to wrap text inside it?
Basically, I'm making a dialog box that hangs in the air, but I can't wrap the text in it, instead of I have to manually type it and add line breaks.
Thats a great idea!