Destroying an object with a tween crashes tween script
Hey guys,
I'm making a game where i instantiate prefabs which have a tween on them to make them rotate/move. When destroying these objects at the end of the game as it moves to the game over screen, it crashes the tween script (Object is null) and it won't let me tween in my end-screen.
What can i do to fix this?
Did you ever find a solution for this? I'm encountering this right now.