Behavior Script not working with Tween Chains, getting same error message constantly
Hi, I have a bunch of tween chains that I put inside a custom trigger in a behavior script. All I'm trying to do is fading in and out titles then play animations one after the other. Here's a message I constantly get eventhough I have the Tween Manager on top of my objects panel and my titles are correct, "lens Turn on" is chosen, all the tweens and tween chains are active, I unclicked "play automatically" on the tweens and tween chains. What am I doing wrong?
Thank you!
Here's the message: "Tween Manager: Tween, Title1TweenChain, is not found. Ensure that Title1TweenChain is on "Lens Turn On" and that Tween Manager is at the top of the Objects Panel."
I had a similar problem last week, but couldnt solve it yet :/
Would be nice if someone knows how to fix this.
Are you using tween chains? I just tried with another set of tweens I have, it's giving the same error message.
Can you post a screenshot of how you have it setup?
This was the latest one with the error messages. It seems like behavior script is not calling the tweens no matter what I do, maybe it's a bug? Now I restarted again, can't get the behavior the way I want it to work yet but at least there is no error message, I hope that doesn't mean it's not working at all :D
I solved this problem by getting rid of my tween chains created for each element, using the chained tweens from Tween Manager's example pack. I manipulated the tweens for my specific time based interactions, and put a behaviour after each chained group so that the next chained tweens can start.