Train of Thought
For this lens, I modeled a train in Cinema 4D composed of multiple objects and components. I animated the wheels to have a looping animation so that they spin consistently but also the connecting bar on the side of the wheels (that could be found on most classic trains) is mapped in the way that it lines up with the connecting bolts that are attached to the wheels. I then grouped the objects together and created a pathing for the train as a whole to loop around the tracks. Once in Lens Studio, I assigned a childer Particle Emitter Object to the exhaust at the top of the train to simulate steam. I called it Train of Thought because the track sits on your head and when the train loops around it simulate going through a tunnel when it passes through the Face Oculader on your head, although the name wasn't initially planned for the lens I do believe it is in fact fitting. This is my first post on the forum so I am quite nervous but I have been actively creating lenses since March. Let me know what you think and feel free to ask me any questions!
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Great lens!