Manual Look Around
I'm want to make a 360 degree scene for a snapcamera filter to use on zoom calls. But my users will be running the filter on desktops where there's no ability to tilt or rotate the camera. Is there a way to make the "look around" feature a manual effect? Like allowing the mouse to rotate the scene using their mouse?
You could parent your scene to the camera, so it's fixed in place, then add a script that tracks touchstart/move/end to let people touch/click and drag to rotate the scene around the camera.
Can the mouse even interact in Snap Camera?
yes, I've been able to cue visual effects that use the tap to initiate script in snap camera. I'm just sad that snap camera doesn't let you use audio effects too :(
Weird I was working on a solution to this not long ago. I just finished up this script that works for that
https://github.com/FrozenAtlas/OLC-Repo/blob/master/Scripts/First%20Person%20Touch%20Control.js
Basically put your camera inside your 3D world or whatever then add the script and add the camera to the script. Touch movements on the camera feed will allow you to look around. can also adjust clamp angle and sensitivity inside the script.
(Note script was ported from unity scripts, that are linked in a comment in the script. Not entirely my doing)
Brandon you are the best! Thank you so much!
Their spec is higher to capture the full screen. I have tested it after reading the manuals on this blog.