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How do you access Material Editor graph parameters on the Javascript custom script?

  • hi Francis Chen

    to access a material parameter 
    1 : click on the Material 

    2 : on the Inspector  Panel put the mouse on the property you wanna change you will notice a notification popup
    like in image bellow

    roughness is the variable name we need to use in scripting to control that property

    // @input Asset.Material post1
    script.post1.mainPass. = 0.5;

    very simple
    i hope that helped you

    Cheers

     

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  • how u do it as a string ?

    //@input Asset.Material Gmaterial

    //@input string Parameter

    script.Gmaterial.mainPass.(script.Parameter) = .5;  don't work

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  • Hi Calvin Wayne
    The parameter should be a local variable so it doesn’t start with (script.)
    So the code should be

    //@input Asset.Material Gmaterial

    //@input string value

    script.Gmaterial.mainPass.Parameter= Script.value;

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  • not what i was wanting, but Jonathan got it for me. In case anyone stumbles upon this post and wants to script it as a string the solution is to use brackets.

    //@input Asset.Material Gmaterial

    //@input string Parameter

    script.Gmaterial.mainPass[script.Parameter] = two;

    This way the script is not tied down to a specific parameter, u can use the same script for adjusting different parameters. For instance im using the Edge detection Material and the ui sliders. I can just duplicate the sliders and type in which parameter i wanna adjust. And use the ui slider for color adjust. I multiplied it by 2 so the slider is 0-2. 

    im sure there is a easier way, but it works and did what i wanted   :)

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