Blinking Animation
I am trying to figure out how to set a blinking animation. I have 2 plane objects with an animated texture on them for the eyes. Those 2 planes are bound to a Head Mesh. What I am looking to do is for the Texture Animation to play whenever you blink. The closest I've gotten is using the behavior script to trigger the animation with brows raising and lowering. However this is not ideal since when you blink your brows hardly move. The animation I am playing is only 2 frames ( An opened eye and a closed eye). I don't know if there is an eye open and close trigger. I've also tried the paper head template but that is overly complex and it does't bind well to my head mesh as the eyes either go through the mesh or stick so far away from it when you move your head. I know it seems like a lot for a blink animation but I am pretty lost. Any help would be appreciated.
This is accomplished by attaching objects to face landmarks on the eyelids, the one at the top of the eyelid, then one at the bottom or middle, then you track the distance in an update event.
One of the new templates should actually have this mostly setup already if you wanna try that first: https://lensstudio.snapchat.com/templates/face/face-landmarks/