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Accessing Segmentation Texture Properties through script

  • Hi Rhea!

    The available scripting language in LS is JavaScript. I would solve this issue this way:

    1. Create two Portrait Segmentation textures. One for face and one for background. Setup them correspondingly to remove everything except face and to remove background.

    2. Create the following script and add it to an empty Scene Object:

    // @input Asset.Texture background
    // @input Asset.Texture face
    // @input Component.Camera camera

    var current = false;
    function onTap() {
        if (current)
   = script.face;
   = script.background;
        current = !current;


    3. Assign the textures and the camera into the corresponding inputs of the script.
    4. Create a test Sphere to see the switching effect in action.

    With that, when you make a tap on the screen, you will see that the sphere will be segmented in two opposite ways.

    Hope that helps!



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