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How to set objects enable/disable by Distance Check

  • Hello FY!


    The easiest way to achieve what you want would be to use the Perspective Camera in your scene and the HeadBinding object with it.

    The orthographic camera has a offset with the main scene (as you can see on the left part of your scene and the face mask object is a flat 2d object whose position does not change based on your head position. That's why it's best to use the HeadBinding object.


    Try attach a script with the code below to any of your objects to see if their position changes based on head movement:






    When you check the logger you'll find out that when this script is attached to the Face Mask object it shows:

    And when attached to Head Binding:


    That being said, your behavior script logic is totally correct! I would suggest leaving Distance same for both behavior script unless you want a different distance for enable/disabling.


    It might be helpful to know the distance between objects in order to set it in behavior, you can find out the distance between 2 objects with this added to an empty script:


    //@input SceneObject obj1

    //@input SceneObject obj2

    var distance = 0;


    distance = script.obj1.getTransform().getWorldPosition().distance(script.obj2.getTransform().getWorldPosition());




    Hope this might be of help, happy creating!

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  • Dear Nico,

    Thank you so much for the answer. It was truly helpful! I've succeeded. I was also able to attach the script and see the numbers.

    I appreciate your support!!

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