HitTest/Raycasting for 3D touch position
Dear Forum,
I'm looking for a way to retrieve the 3D intersect coordinates when clicking on a (detailed) mesh. 3D world coordinates would be ideal, Mesh UV coordinates of the intersection would be even better. Is this possible within current Lens Studio?
Something similar can be achieved through the ManipulateFrameIntersectResult of a ManipulateComponent, but how do i make this work on a more complex mesh like say a facemesh?
If anyone could point me in the right direction, i would be very grateful!
Thanks in advance!
With kind regards,
Tom
Hello Tom,
Have you figure something out ? I'm looking for the same thing
Thanks in advance
Kilian