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Change scene object on tap

  • Hi Marco

     

     

    You can use this code to change :

     

    // -----JS CODE-----

    // @input SceneObject[] items




    // Arrays are indexed from 0.

    // Disable everything but the first (0th) item .

    for (var i = 1; i < script.items.length; i++) {

    script.items[i].enabled = false;

    }




    // We remember what item is currently visible.

    // When we start it's the 0th item.

    var currentItemIndex = 0;




    // Define what happens when you tap.

    function activateNextItem () {

    // Disable the current item.

    script.items[currentItemIndex].enabled = false;




    // Increment the current item index

    currentItemIndex += 1;




    // We need the current item index to wrap around

    // once it's higher than the number of items we have.

    currentItemIndex = currentItemIndex % script.items.length;




    // Enable the new item.

    script.items[currentItemIndex].enabled = true;

    }




    // Bind the function to the touch event.

    var touchEvent = script.createEvent("TapEvent");

    touchEvent.bind(activateNextItem)
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  • Hi. Thanks for getting back to me. So, I got it to work but I didn't realize they'd all be the same color. Could you help me fix this so that I can set a specific color for each frame type? 

     

    Thanks,

    Marco

    Comment actions Permalink

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