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PBR Ratio Animating on Tap

  • Hi, @Jhonnel Pica 

    I just extended a Tween Value script functionality to support shader Graph parameters.

    Please download it here

    So I would think that easiest you can do is :

    1. Add TweenManager to you project (pressing Add New -> Helper Scripts -> TweenManager)
    2. Find and Replace TweenValue Script with downloaded updated one
    3. Find and set script name for your ratio property selecting in in the Material Editor
    4. Then set up the tweens, they would look like this : 
    5. Call the Tween from the script (just an example) : 


    /@input SceneObject objectWithTweens
    //@input string tweenToZeroName
    //@input string tweenToOneName
    var up = true;

    function onTap(){
    if( up ){
    global.tweenManager.stopTween(script.objectWithTweens, script.tweenToZeroName);
    global.tweenManager.startTween(script.objectWithTweens, script.tweenToOneName);
    up = false;
    global.tweenManager.stopTween(script.objectWithTweens, script.tweenToOneName);
    global.tweenManager.startTween(script.objectWithTweens, script.tweenToZeroName);
    up = true;

    Let me know if this works for you (Example project)

    Or if you have any issues or suggestions for TweenValue script (it is still in development)!

    if you want to lerp ratio value by yourself you can access it like this

    //@input Asset.Material material
    script.material.mainPass["Tweak_N2"] = 1.0



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  • It works! Thank you so much.

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