Move head binding custom point using script
I've got a usecase in which I'd like to track parts of the face, e.g. the upper and lower eyelids. This is possible using a head binding in combination with a scene object. Please have al ook at the following setup:
To get the location of the blue dots, I'm reading the Upperlid's transform values (and do distance check with the other dot in order to determine if the user blinks).
These dots are positioned by hand in the second left panel. I'd like to do this using code! Is this possible?
Anybody an idea / solution for this problem?
I've passed this on to our team and will get back to you shortly!
At this time there is no way to set points using code. We will pass it on to the engineering team as an interest.
I'm not sure if you have seen yet, you might also be interested in the Paper Head template which leverages the technique you are doing to drive some effects.
Can't wait to see what you come up with!
Hey Neha & Jonathan,
Thanks for the reply, too bad it isn't (yet) possible! In my use case, I'd like to add these points using code so my colleagues don't have to worry about doing that when they want to track a user's blinking.
The Paper Head template looks really nice, haven't tried it out yet! Will do in the future!