Paper head doesn't actually work

  • Hey Emile,

    Paper head template is not actually an eye tracker.

    and when you blink or wink with one eye your other eye will move tiny bit and that makes the problem.

    What you can do is first open the PaperHeadController.js file and then customize the values for eyeOpenValue and eyeCloseValue for each eye and then find the right number that works the best on your face.

    For example in here we have:

    var eyeOpenValue = 1.7;

    var eyeCloseValue = 1.0;
    but what you can do is to different the values on the left eye from the right eye like this:
    var rightEyeOpenValue = 1.7;

    var rightEyeCloseValue = 1.0;
    var leftEyeOpenValue = 2.0;

    var leftEyeCloseValue = 1.2;
    and then pass the values in the tracking function as I highlighted below:
    Hope this all make sense and you can find the results that you looking for.
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  • Thats what i thought, and did. I couldn't get it to work reliably at all, which made me think that the custom eye markers weren't actually working as one would expect. Its like what ever value i did, both the left and right trackers were always the same values.

    In the end i used the custom eyebrow trackers, which have a much more discernible difference in position, to work out roughly which eye was being winked. Not 100% accurate as tilting the head skews the test but good enough. 

    It would also be good if there was a frown/sadFace event as well as the smileStarted/ended events. 

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