I've have been utilizing the behavior script and have 8 different script components added to a single empty object. When you have many scripts added as components, it's hard to remember what script does what without tediously expanding and collapsing. Can we just name the script components? The "Script" at the very top would become, "Face Event: Mouth Open - Play Animation" or whatever, basically eliminating looking at the inspector window and seeing 8 script components that are all named "Script"
Doesn't that look non-descriptive when you see many script components in a row in the inspector?