Phone size/aspect
Hi,
When using the preview for different phone aspects my project stays pretty similar in scale.
Although, when I try it on an actual phone the camera perspective is way wider which makes all the 3D objects in the perspective camera seem further away.
Is there a way to stop this behaviour, scripting or otherwise?
Thanks,
Ashley
Hi Ashley!
It is possible to tell a Lens to not use the physica camera's FOV. If you select your Camera object in the Objects panel, in the Inspector panel, click the drop down menu next to Device property. Then choose Physical Aspect (since you want to keep the phone's camera aspect ratio and only change the FOV).
Then, you can move the slider to change the Field of View for your camera so that it is independent from the phone's physical camera.
Let me know if you need any clarification!
Cheers,
Jon