Hi, I'm developing a game and would like to know the possibility to change the function of the start button

  • I noticed that Snappable can turn the" photo/video button" to a "start button" 

    like this:

    It is more straight forward for players to play ;)

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  • Hey Lens Lab,

    Awesome work on this game! Unfortunately, as I just mentioned to another forum user here), it's not currently possible to create a Snappable Lens in Lens Studio where the camera button becomes the play button. That said, I think you could still make the UX better with a fullscreen takeover on Lens Initialization that disappears with a tap. Here are some examples of other Lens creators utilizing the fullscreen effect to introduce/explain their Lens:

    Cheers,
    Kaitlyn

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  • hey,Lens Lab

    pls help me if you can.

    how can i get width and height of spriteVisual?

    ty

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  • Hi Kaitlyn,

    Thank you so much for the examples provided! I think the issue has been fixed ><

    New Snapcode is here: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=e40e3d53500549a4aae0322c8fba6e8e&metadata=01 

    Would you / other creators also help give me some feedbacks on improving this game? 

    Thank you!

     

    Best Regards,

    Lens Lab

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  • Hi Litvinenkob16,

    Sorry that I'm not so sure about your question.

    Did you mean how you could set a height limit for the sprite to jump / move?

     

    Regards,

    Lens Lab

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  • You can get the width and height of the Texture that's applied to a SpriteVisual. See the below code:

    // @input Component.SpriteVisual spriteVisual

    var texture = script.spriteVisual.mainPass.baseTex;
    var width = texture.getWidth();
    var height = texture.getHeight();

    print( "Width: " + width + ", Height: " + height );

    Hope that helps!

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  • thanks Travis

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