I want my lens to freeze the camera and play a 2D animation (an ordinary GIF) and a sound effect over the frozen frame. When I disable the camera to freeze it, however, the GIF fails to render. The audio still plays, and everything else runs fine. Also, when I remove the line in my scripts that disables the camera, the GIF does successfully play.
To be clear, the animation is a component of an otherwise empty scene object. The script calling the camera and the object are on the same hierarchical level as the camera and object, and none of them are children of anything else.