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  • If you know how to use photoshop you can create a new image and make 10 layers each with its corresponding number. if you are counting down make sure your layers are in the proper order. when youre happy go to File > Export > Layers to Files saved as png and uncheck trim.. go into Lens Studio and create a new animation under resources > New > Texture > animation from files. Locate your 10 images and load them. hit ok. Now highlight your new animation and over in the Inspector window check always play and set duration to 10.0(1 sec per frame). Create a new sprite and assign the animation as the texture. if you are doing a double digit you can create another sprite with animation but set duration 100.0(10 sec per frame)


    Hopes that gives you an idea.

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  • Thanks ive down that for the countdown, but it would still be nice to have a user text input. be great for the fake text messages; that way the user could input what they want the text to say instead of having a bunch of different lenses.

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  • Here's an idea but would be quite tedious. I dont believe there is a way to call up the keyboard so maybe you can create one using either 2d or 3d objects. I dont know if you are able to create  new objects during runtime but if you are you can simply create a new object of that specific character. the user can then place it wherever they want and touch the keyboard for the next character. When they are done youd have another "button" to hide the "keyboard". If creating objects is nnot an option then youd have to make a grid of blank objects and the user can touch one and then touch the letter they want on the keyboard to be in that space.

    It sounds like ALOT of work and in the end idk if snapchat could even handle that many objects on screen at once.

    It just hit me maybe to make it simpler. rather then a keyboard, everytime you touch an object it will cycle through the alphabet. just have all your characters as separate resources. Then the user can drag a drop that character where they want on screen. Dont forget to have a "button" to create a new object for the next letter or character.

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