Used the default script for the on tapped event. Changed it so it displayed to coordinates onscreen through the text logger. That was successful, so I put in the default audio command. The audio component is connected to the object that the script is. Here is my code. Any help would be appreciated.
// -----JS CODE-----
global.logToScreen("Tap Position: (" + eventData.getTapPosition().x + ", " + eventData.getTapPosition().y + ")");
// Play Audio
// @input Component.AudioComponent audio
var event = script.createEvent("TapEvent");