
Acknickulous
www.flarb.com
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Votes on activity by Acknickulous Sort by votes-
Big list o' feature requests
Now that I've finished and published a few lenses I figure I'd put a list of features I'd like to see: * Delete key clears a field in the inspector * A volume slider on the Audio component * Animat...
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3D Mesh particles
Can you add the ability to use a 3D mesh instead of a sprite for a particle? Even if not all the options are available when using a mesh, it would be super helpful.
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It says the lens is pushed to my device, I get the notification, but it doesn't appear in Snapchat
I have a new filter I'm working on, and when I push lens to the device, it seems to be successful. It says "Lens has been pushed", I get the notification on my phone, but when I open up snapchat th...
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FLARB DANCE CARD
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=b9b4f9ba15fe43aa9d2250e45e2dc00a&metadata=01 Had a 3D scan of myself rigged and animated--place me in a scene, and tap to see me dance. I got new...
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Improved animation workflow
Using layers to separate animations in a file is a real workflow pain. Is there any chance of more Unity-like options for animation importing? Organizationally, it works way better if you have mult...
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Ether Drift SLICER
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=eaebf7a331f94f6e852854922c7d22f9&metadata=01 This is an animated character (LBX-001 Slicer Type) from my Ether Drift toy line I did a while back ...
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Material instancing
In Unity, if you modify a materials property at run-time, it will create a copy of this material (an instance) so these changes are only visible on the object you are modifying. I've noticed in Len...
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Tween requests
The Tween scripts are great, but I've got a few feature suggestions: * Loop Count: When selecting looped or ping-pong, it would be handy to specify the loop count * Callbacks: It would be nice to h...
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Can you make it so when you stop a particle emitter, the particles don't disappear?
I'm using ParticleControl helper to start/stop a particle emitter. However, when I stop the emitter, all the existing particles that belong to that emitter disappear. Can you make it so that when t...
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Billboarding particles
Can we get particles to billboard? It seems like it's not a feature? You can align to an axis, but not the camera? I've got a LOT of problems with the particle system, but that's my #1 complaint.