
Peter
- Total activity 132
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 1
- Subscriptions 55
Activity overview
Latest activity by Peter-
Peter commented,
Hi Artem, It sounds like you want to keep the camera position in place when you swap between Selfie and Rear facing device cameras. Is this correct? Best, Peter
-
Peter commented,
Hi Emile, Thanks for your feedback. Can you share some examples of specific guides/tutorials that include scripts you've found helpful? In general, we have reserved the Helper Scripts menu for prov...
-
Peter commented,
Hi Michael! Behavior Script unfortunately doesn't have a "Stop Audio" response type, as you noted. If you really want to use Behavior Script, you can workaround this limitation by triggering the "P...
-
Peter commented,
Hi Jacob! Marker tracking is intended for tracking images that are on relatively flat surfaces (think cards, posters, screens, etc). While you may get a marker to track across a curved surface (lik...
-
Peter commented,
Hey Naomi! Here's a version of the script that uses a wrapper function as the callback, which allows you to supply additional parameters to the anim callback: //@input Component.AnimationMixer mixe...
-
Peter commented,
Hi Markus, Are you using a custom Material on these sprites? The script you pasted will affect any SpriteVisual component sharing that Material. The slider you see in the Inspector is controlling t...
-
Peter commented,
Hey Rhonda! It certainly is possible. You can always "group" Scene Objects by parenting them in the Objects hierarchy. Child Scene Objects will have their transform properties (position, scale, rot...
-
Peter commented,
Hi Shaimaa, We can create the behavior you're looking for by making one simple change to the setup that Jonathan suggested earlier: In addition to adding the Script component, as Jonathan advised, ...
-
Peter commented,
Hi Topher, You can achieve what you're describing with the following script. // ToggleTweenPlayback.js// tweenObject [SceneObject]: The SceneObject with the Tween Scripts//@input SceneObject tweenO...
-
Peter commented,
Hi Phil, There is now a Generic Value Tween Type you can use with Tween Chain to create the sequential tween effect you're looking for. You can learn more about it here: https://lensstudio.snapchat...