Ryan S
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Activity overview
Latest activity by Ryan S-
Ryan S commented,
The world mesh raycast is working correctly for me now in Lens Studio 4.16.0. There's no mention of it being patched in the Release Notes but both the Simple World Mesh demo and my own project are ...
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Ryan S commented,
The new Custom Location resource looks like it could solve my issue, however I don't know the location IDs for the Snapchat provided landmarker locations. (E.g. Arc de Triomphe and the other templa...
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Ryan S commented,
The latest Lens Studio version (4.16.0) now lets you add custom locations by ID. I haven't tested it but it appears to directly solve my initial question.
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Ryan S commented,
Ah maybe that's it. Although it does seem like the location data is streamed at runtime. Thanks again for your help with my questions, Abdullah!
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Ryan S commented,
Thanks, Abdullah. I appreciate your help
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Ryan S commented,
I'm using a fresh install of the Simple World Mesh project and immediately deploying it to my device. When you say changing the spawn configuration, do you mean modifying the scripts (TapToSpawn.js)?
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Ryan S created a post,
[Solved] Multiple non-default location assets in a project
The Location Asset menu only displays some supported locations. For those not listed, it appears you need to download separate template projects. Unfortunately, those don't appear to allow their Lo...
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Ryan S created a post,
[Solved] Is WorldMesh hitTestWorldMesh bugged?
Hello! I need some help with DeviceTracking.hitTestWorldMesh. It is not behaving correctly on devices that support world tracking. After struggling with the issue in my own project, I installed the...
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Ryan S commented,
Go to C:\Users\*USERNAME*\AppData\Local\Snap\Lens Studio and delete/remove all of the contents. I'm sure there's a specific file in there that is causing the issue but the only drawback I can see ...
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Ryan S commented,
Ah, I missed the Interactive Spawn Example on the VFX guide: // @input Component.VFXComponent vfx// @input float vfxEmitDuration = 0.1animationEvent = script.createEvent("DelayedCallbackEvent");ani...