kAR Graphics
I'm an Official Lens Creator, Lens Creative Partner, and Lens Studio Ambassador who loves everything AR! Through Lens Studio, I have learned a lot of cool things like javascript, photo and video editing, and 3D animation. I love using Lens Studio because it does all the legwork behind really complex technical things, and lets us do all the fun stuff, allowing us to create amazing works of ARt without having to be an expert!
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Wow this is great! Such an in-depth walkthrough, thank you Olha!
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No, you just update the lens icon in the "Project Info" section, then update the lens. The link remains the same along with the views
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Hey Tanya! It looks like you have most aspects of lens creation covered on the graphic design aspect. One thing you might want to look into is Substance Painter, which gives you a way to create som...
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Hey there, You can use the behavior script to accomplish this! to enable/disable your image when the front and back camera events occur! You can find the behavior script in the helper scripts secti...
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Hey Marco! There actually is a way to tell if the lens is recording, it is using the isRecording() method. The easiest way (and the way I always prefer) is to create a new Render Target, and set it...
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Wow that looks great!! Just a couple suggestions, add a lens icon in the project info, and also get a worldobjectcontroller from the helper scripts, then drag everything under that. That’ll allow t...
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Hey Emily! If you add a behavior script to the scene from the helper scripts section, set the trigger to whichever event you want it to fire on (tap event, face event). Next, set the Response type ...
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You're not the first to request this Rhonda, this was long overdue thanks for the suggestion!
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Hey Lachlan, Check out This Post I made including all my current Lens Studio Tutorials. A lot of them include info on how to script your own custom experiences using Javascript. I would start with...
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Heya, Try this - //gets a random number between 1 and 10 - You can change the numbersvar randomNumber = Math.floor(Math.random() * 10) + 1;//Call the function for the first timeeveryRandomSecond();...