kAR Graphics
I'm an Official Lens Creator, Lens Creative Partner, and Lens Studio Ambassador who loves everything AR! Through Lens Studio, I have learned a lot of cool things like javascript, photo and video editing, and 3D animation. I love using Lens Studio because it does all the legwork behind really complex technical things, and lets us do all the fun stuff, allowing us to create amazing works of ARt without having to be an expert!
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Activity overview
Latest activity by kAR Graphics-
kAR Graphics commented,
Hey Ahtasham, The Camera Output has been replaced by "Render Target"
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kAR Graphics commented,
Hey Takinours, Try using this tutorial from the Lens Studio team, they use a different method that should still work with the new update! - https://www.youtube.com/watch?v=x6ydL9WB0Q0
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kAR Graphics commented,
Hey Rich! You could try adding some logic around the inside of the tap event, which would basically say if the back camera is active then run the code inside, otherwise if it's on the front camera,...
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kAR Graphics commented,
Hey Tanya! It looks like you have most aspects of lens creation covered on the graphic design aspect. One thing you might want to look into is Substance Painter, which gives you a way to create som...
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kAR Graphics commented,
Wow this is great! Such an in-depth walkthrough, thank you Olha!
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kAR Graphics commented,
Hey there, You can use the behavior script to accomplish this! to enable/disable your image when the front and back camera events occur! You can find the behavior script in the helper scripts secti...
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kAR Graphics commented,
Hey Marco! There actually is a way to tell if the lens is recording, it is using the isRecording() method. The easiest way (and the way I always prefer) is to create a new Render Target, and set it...
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kAR Graphics commented,
Oh yeah I see that now. Check the manipulate component attached and see if scale is checked.
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kAR Graphics commented,
Oh yeah I see that now. Check the manipulate component attached and see if scale is checked.
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kAR Graphics commented,
Oh yeah I see that now. Check the manipulate component attached and see if scale is checked.