Camera Reflections missing in materials?
I feel like I am going a bit crazy here (or my system is messed up), but I can no longer find the "Camera Reflections" option under "Lighting / Specular" for a PBR material (or any other material)?
If I open up an old project where I was using it previously, I see the option, but if I start a new project I can't seem to location the option :(.
So questions I have, which hopefully can be answered.
Am I a dummy, and somehow missing how to enable this option?
Can anyone else confirm the feature is missing?
Was it removed on purpose or accident if it is gone?
Is there a manual way to add this to Graph based materials (I have not explored doing this yet)?
THANKS for any assistance.
Hey ichabodcole
I cant find the Camera Reflection either, but what is similar (or maybe the same) is the so called 'Simple Reflection' , where you can set the Device Camera as a texture. Let me know if you achieve the same results by using that.
Cheers,
SirQu3ntin