Head rotation
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I'm not 100% sure what you mean but I can try to help!
You need to attach a mesh in the head binding component. The mesh can then be set on the y axis. From there you can assign the material.Let me know if this isn't what you want.
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Yes, but how to do it via scripting?:)
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you still need to create an object to modify in the script. You can do this via script but I think I'm confused on what you are trying to do
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I just want to slightly move a background in the opposite direction when head is rotated to make a parallax effect.
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If you can get the y rotation of an object attached to the head just set the y rotation of the background image to the object's rotation in transform.
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