Can someone please explain this and help me fix it???
I have a simple 3D-cube animation (fbx) imported. I have added a simple sphere and saved it as a prefab.
Both attached to the same camera in a new layer.
I then have a Camera with a Head Binding, and a facemask (default) in a separate layer.
If I then try to instantiate the cube and the sphere (by a tap) the cube gets placed behind the facemask and the sphere doesn't. Of course I would like both instances to be in_front/on_top of the facemask.
I'm totally confused as to what I'm doing wrong. Please help. :-)