I need to be able to use a marker placed in the real world to trigger my 3D object. However, once triggered, I need to able to look away from the marker and still see my object. Currently, any time I do this, the marker disappears. I've tried World and Look Around options, but those do not make use of markers and allow a lot of swimming of the objects. I need the object to be firmly anchored to a world position.
I hope someone can help.