How to make a clipping mask of device camera input?
I'm looking to create a lens that has a ripped paper effect. In the section of ripped paper, I'd like to have the device's camera input be slightly offset.
I want to mask the camera input to the ripped paper shape (like I would in photoshop). Is there a way to achieve this effect?
Or is there a way to create an object with that shape but set the camera input as the texture?