How to lock all the Axis with an object on the head ?
I would like to attach an object to the head of the user like a scarf but with the head binding it's following the X, Y and Z axis so the scarf follow the head and doesn't look real. I would like to know if it is possible to lock all the axis so the scarf look real on the user.
Thanks a lot !
You can do this by using Pin to Mesh component.
What you want to do is have an object that follows the head (using Head Binding), then pin your scarf to that mesh with an offset. That way the scarf will follow the x y z position of the head, but not it's rotation.
Here's an example project with this technique :) Let me know if you need any clarification!