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  • Hi Shaimaaa,

    You can do this by creating a script that takes the current touch position and applies to the binding point of the text:

    To use this, in the resources panel, press Add > Script

     

    Then, select the new script, and in the Inspector panel, paste the following code:

    // Intercept every screen touch
    global.touchSystem.touchBlocking = true;

    // Get the sprite aligner on this object
    var spriteAligner = script.getSceneObject().getFirstComponent("Component.SpriteAligner");

    // Call this function every time the user touches the screen and moves their finger
    var event = script.createEvent("TouchMoveEvent");
    event.bind(function(eventData)
    {
    // Get the screen space position where a user touched.
    var touchedPos = eventData.getTouchPosition();

    // Apply the calculated position to the current text
    spriteAligner.bindingPoint = screenPosToBindingPoint(touchedPos);
    });

    // Convert from touch position to binding position
    function screenPosToBindingPoint(screenPos){
    var x = (screenPos.x * 2) - 1;
    var y = 1 - (screenPos.y * 2);
    return new vec2(x, y);
    }

    Press Apply Changes to save the script.

    Finally, select your Billboard Text, and drag the script from the Resources panel to its Inspector panel. You should get something like this

     

    Now in the preview panel, you should be able to move that text around!

     

    Can't wait to see what you come up with :)

    Cheers,

    Jon

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  • Hi Jonathan,

    Thank you for your help.

    Unfortunately I could not get what I needed.

    I have 4 billboard texts and I need to move only the text that is pressed and not when pressed anywhere, as with your script.

    This is my project:

    https://drive.google.com/file/d/1BwkIi7Aw-owLX9AUKEgabi0JU0K_t9IZ/view?usp=sharing

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  • Can anyone help me please?

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  • Hi Shaimaa,

    We can create the behavior you're looking for by making one simple change to the setup that Jonathan suggested earlier:

    In addition to adding the Script component, as Jonathan advised, please also add a Touch Component to your Billboard object. This will ensure that the touch events are received only by that object.

    Let me know if that works for you!

    Cheers,

    Peter

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