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How to Stop Looping Face Animation?

  • Hey Cyrene! I made modifications to the FaceTriggerAnim script in the Trigger template. Those modifications can be found here:

    Take the contents of the that and replace all of the code in FaceTriggerAnim.js in the Trigger template. Once you do this, you should have a new stop trigger in addition to the start trigger. This will allow you to start on Mouth Open and stop on Mouth closed. 

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  • You are AMAZING and helpful as always! Thank you so much Travis! 

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  • Could I also use this to trigger an animation to play and stop?  Say, if I had a gif I wanted to play above the user's head, could I trigger it to play with MouthOpen and then stop playing on MouthClose?


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  • Hi Topher, yep that's how the script I gave Cyrene works! And yes, the FaceTriggerAnim script supports both 2D animation and 3D animation. 

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  • Hey,

    I know I am late on this one, but is there a way using that script to make the opacity of a mouth triggered 2d animation to go fully transparent when the mouth closes instead of just pausing when the mouth closes?



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  • Hey Colin, sorry for the long delay here. I missed your question! Here's a modification to the script that allows a tunable alpha for the open and close mouth state:

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