Can I Add a Face Mask to a Face Inset?

  • Hi Tim,

    You can capture Face Mask and other applied Face effects in a Face Inset by changing the Source Texture property on the Face Inset Effect to the output texture of your Scene's Camera.

    Here's how you can set that up:

    1) Create a Face Mask

    2) Create a Face Inset. Make sure it's positioned in the Objects Panel so that it renders on top of the Face Mask.

    3) Select the Face Inset Object.

    4) In the Inspector Panel, select the Face Inset Component's Source Texture property.

    5) In the selection popup, select the texture named Camera Output. This texture is the output of your scene's Camera.

    You should now see the Face Mask applied to your Face Inset, like this:


    Let me know if you have any questions about how to get this working in your scene.

    Best,

    Peter

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  • Thanks for the reply!  This worked out great.

    Since my project was slightly different than a standard scene, I ended up creating a separate camera output and layer.  My default camera output was being overlaid with other objects (over the user's face), which this mask would've been covered up by.

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  • If this approach still makes sense, can someone elaborate on the solution? When I try to combine face effects with face inset over an image I get something like this:

     

     

    Render Target

     

    Device

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