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Unfortunately, it's likely due to the operating system or hardware you're using – since they don't meet the system requirements for Lens Studio.
Still, we hear you loud and clear, and are logging the issue in case there's ever a workaround we can provide!
Minimum Requirements
Operating System: Windows 10 (64 bit); MacOS 10.11+
Hardware: Minimum of Intel Core i3 2.5Ghz or AMD Phenom II 2.6Ghz with 4 GB RAM; Intel HD Graphics 4000 / Nvidia GeForce 710 / AMD Radeon HD 6450 or better; screen resolution of 1280x768 or higher
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Happy creating!

Hi Carly, this is definitely possible. You can for example show a certain object or sprite on specific days of the week. Here's an example script bound to the Initialized event that prints the current day of the week.
https://pastebin.com/cFUamVtp
So how could I get this to print a sprite that says the corresponding day of the week on the user's screen?
Carly,
first you'd have to create 7 different images for the days of the week.
Then check which day it is using Travis' code above and show the corresponding image.
Cheers,
Luka
The only thing is that that script prints to the logger and I’m not sure how to get it to change on screen like the clock that someone made on here
Hi Carly,
I've updated the script Travis provided earlier so that it can take as input 1 Sprite Visual component and 7 Textures (one for each day of the week). It then changes the texture of the Sprite's material based on the day of the week.
Here's the script: https://pastebin.com/8fjuirrT
Let us know if you have any questions about how to set it up in Lens Studio.
Best,
Peter