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Enable random object from array on tap

  • You could do something like this:


    // -----JS CODE-----
    //@input Component.SpriteVisual sprite
    //@input Asset.Texture[] spriteTex

    // change tapToEnable to however many taps the intro takes
    var tapToEnable = 3

    var tapCount = 0

    function onTap( eventData )
    if(tapCount >= tapToEnable){
    script.sprite.enabled = true;
    var rand = Math.floor(Math.random() * script.spriteTex.length)
    script.sprite.mainPass.baseTex = script.spriteTex[rand]
    var tapEvent = script.createEvent("TapEvent");
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  • Thanks a lot Apoc, you absolute hero! You have no idea how much that helps.

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  • How did you create an array of sprites? I need the same help. How can I link the script with the array. All my sprites are displayed at one, how can i hide them and how can the script be linked. Thank You


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  • Click on the Camera object > Click on Add Component in the Inspector panel > Script. That's where you add the script. You'll then have a new option to add the Sprites. This is what that looks like:

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  • Thank You :) It was amazing! You rock! Also Is it possible to add a keyboard where a person can enter the name, and it displays as a sprite! Thanks Again !

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  • No problem, @apoc did all the work! There have been creators that managed to implement a keyboard, but that will take a lot of custom coding. You might want to dive into the scirpting part some more, before you'll be able to code something like that.

    I'm not a part of the Lens Studio Dev team so I can't help you with that without charging you for it.

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