Here's a recap of the Lens Studio Intermediate class!
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June 24 2020 - Intro to Lens Studo 3.0
In this stream we're gonna explore some of the new features as well as templates in Lens Studio 3.0. Shader Instancing, SnapML, and more!
May 27 2020 - Sampling the camera feed using Material Editor
This week we take a look at how we can use Material Editor to get color from the camera feed to use in your Lens
April 29 2020 - Adding Dust, Grain and Dynamic Data to a Snapchat Lens
This week we're going to use particles to create dust, material editor to create grain, and finally use script to make it all dynamic!
April 1 2020 - Snap Camera, UI System, Material Editor
We create a Snap Camera Lens using a shader made with the Material Editor, then allow users to modify the material using the UI system.
February 26 2020 - Growing Horn Shader
We created a shader that let user to create growing animation with Material Editor.
January 29 2020 - Interactive Story Telling in AR
We created a story telling experience that user can customize the dialogue and make a decision that reflects the experience.
December 11 2019 - Holiday Gift
We created a gift lens idea which you can attach a custom message to it.
November 20 2019 - Mixing Templates
We mixing templates together and create multiple controllers in Lens Studio.
October 30 2019 - Inverse Kinematic
We create a lens using Skeletal tracking to move a rigged 3d model like a puppet and adding IK for the legs.
June 26 2019 - Simulating Neck Attachments
We create two lenses using head binding to simulating neck attachment like a necklace
May 30 2019 - Depth Distortion & Mouth Object Lens
We create two lenses using face mask to distort an image and another lens using face mask as well to hide an object in mouth.
April 29 2019 - Hand Eraser Lens
We create a lens using Hand Tracking to clean the dirts on the screen.
March 28 2019 - Paper Head Template
We take a look at Paper Head Template and we will customize it with our own assets.
Project: It's included as a template in Lens Studio 2.0 and later
February 28 2019 - Drink Coaster Lens
We create a marker lens experience s that detects the rotation of the marker to camera and show a drink based on that.
January 31 2019 - Cat & Fire Lens
We create a game lens without scripting by only using Behavior Script.
June 15th 2018 - Yes & No Lens
We create a Lens that detects if the user is nodding yes or shaking no.
May 16th 2018 - Black Hole Lens
We create a Lens that puts a portal to a black hole on the user's face.
May 9th 2018 - Clock Face Lens
We create a Lens that turns the user into a working clock using the device's time.