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Any way to create a portal with 360 video?

  • Theoretically, it's possible but I've never tried it. Here's how I think you'd approach it:

    • Use the Look Around template which has a camera with a Gyroscope allowing you to look 360 around the scene
    • You would need to create an inverted 3D sphere that's placed at the origin of the scene (completely surrounding the camera).
    • You need to make sure your 3D sphere is UV mapped to whatever spherical projection your 360 video is. This is where it might get a bit tricky. Something like this: depending on the type of projection your 360 video is in. 
    • Your 360 video needs to be exported into a sprite sheet sequence and then imported as a 2D animated texture.
    • Keep in mind that you still need to adhere to the 4 mb final lens size
    • Finally, you can need to apply your 2D animation as the main texture of your 3D inverted sphere

    Let me know if you get this working! I might try to experiment with this on my end as well. 

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