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Occluder Question - Trying to Recreate the effect shown in the guide documentation.

  • Hi Tyler,

    We'd be happy to help guide you through the hole in the ground look. To get the appearance of a "deep" hole in the ground, be sure to:

    • Create a separate mesh surrounding your hole mesh and assign that separate mesh the occluder material 
    • Model the top of your hole mesh in a way that can cover areas where the occluder mesh may not hide everything
      • e.g. we have a "lip" that our mesh extends past to cover areas where the occluder mesh might have missed some spots
    • Leave a hole in the geometry of the occluder mesh for users to be able to see your content within it

    If you need further assistance, try opening our Window Template and enabling/disabling objects to see how it works. The template offers a great example of how the hole in the ground Lens functions, so playing with its features will allow you to learn more about occluders and their effects.


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