Jacob Knipfing
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النشاط الحديث بواسطة Jacob Knipfing الترتيب حسب النشاط الحديث-
Hi Alexander, You can do this in script by disabling the component. Here is a script that will work for you: // @input Component.AudioEffectComponent audioEffectscript.createEvent("TapEvent").bind(...
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Hi JAK, You can make a few tiny changes to the CountdownController.js script to do this. Open CountdownController.js and add this line somewhere at the top of the script: // @input Component.Marker...
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Hi Jhonnel, In your code, xrot is a quat but the rotateTowards() function only exists on vec3. Maybe you want to use a quat function like quat.slerp()? https://lensstudio.snapchat.com/api/classes/q...
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Hi syed, How are you triggering the tween to start playing? Are you using Behavior script? If you use the "Event Callbacks" in the Button's settings, it should only be activated when clicking the b...
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Hi Kavin, You can import your texture using the Texture 2D Object Parameter node which exposes the texture as a Texture 2D object. However, once you've converted to an RGBA value, there is no way t...
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Hi sava, Like UAExpro said, scripts execute in order of hierarchy, so you can move the script you want executed first higher up. You can also set the dependent script to execute in Lens Turned On i...
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Hi Marco, There's a few issues with your approach right now. 1. The script API isn't working because the widget script needs to run on the first frame to set itself up. If you disable it before it ...
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This is the result I get with the material I posted: The pink and black checkerboard would be replaced with whatever texture you set. Here is the same material with parameters added so it's easie...
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Hi glentiv15, You can use the Material Editor to make a material that does this. Luckily there is a built-in sub-graph called Chroma Mask that does something very similar to what you want. Here's a...
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You can use a script like this to limit the object position. // @input SceneObject object// @input SceneObject cornerA// @input SceneObject cornerBvar transform = script.object.getTransform();var a...