Martin Sanchez
- النشاط الكلي 51
- النشاط الأخير
- عضو منذ
- يتابِع 0 مستخدم
- متابَع من 1 مستخدم
- أصوات 4
- الاشتراكات 22
نظرة عامة على الأنشطة
آخر نشاط بواسطة Martin Sanchez-
Martin Sanchez أنشأ منشوراً،
Reindeer Hat
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=fdca4a6ddc98437ea079d40c708107c5&metadata=01
-
Martin Sanchez أنشأ منشوراً،
Fox Clan [3D]
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=477d3d69943b49808b4fa273c4ccb6f4&metadata=01 3D fox mask recreated in Blender with blend shapes and chain physics. Random chance of unlocking a d...
-
Martin Sanchez أنشأ منشوراً،
Wizard Hat
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=0c757e0a56b64fc78c966d3213b3c52f&metadata=01 3D wizard hat with some chain physics to make it floppy and with a level progression system that adv...
-
Martin Sanchez أنشأ منشوراً،
GOOBA Rat
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=6089f681c56647db9b570a8d8755db2a&metadata=01 A lens with chain physics and some blend shape animation for the mouth movement using a head binding...
-
Martin Sanchez قام بالتعليق،
You can use the Behavior script provided by Lens Studio. Just add it to an empty scene object and select "Face Event" for trigger, "Smile Started" for Event Type and "Set Texture" for Response Type...
-
Martin Sanchez قام بالتعليق،
I looked at this and looks like you should be using the "Play Sound" option instead of "Set Enabled" but it doesn't have a toggle option so I modified the script to add one. If you haven't modified...
-
Martin Sanchez قام بالتعليق،
Use the nodes "Split vec2" / "Split vec3" to unpack and "constructor" node to pack
-
Martin Sanchez قام بالتعليق،
Can you post a screenshot of how you have it setup?
-
Martin Sanchez قام بالتعليق،
You can click on the segmentation texture in the Resources panel to get to it's settings in the Inspector panel. If you uncheck "Refine Edge" and turn up "Feathering" you can that kind of effect.
-
Martin Sanchez قام بالتعليق،
Try making a diffuse material and adding this image as base texture. Then set the material to each Sclera object.