CritterPro
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CritterPro قام بالتعليق،
Hello and thankyou. The end goal is to control a character with the joystick controller you mentioned above just like you would in game. Like with the "follow-me" script the way it can go from idle...
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CritterPro قام بالتعليق،
Thanks for this. I've been trying to work it out for days. Do you know if there is a way to add actions and end action. Say you had someone idle,start walk,walk, end walk then back to idle?
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CritterPro قام بالتعليق،
Hi Ghaith Thanks for the link. I tried the uv offset, but I just not smart enough, and it all went very wrong, but it did look funny :0) I'll keep tinkering, bound to come up with something. Thanks...
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CritterPro أنشأ منشوراً،
FUR stuff request
does anyone know of tutorials for the fur shader? I looking to improve a fox mask I did so need really need directional hair. Ive read you can you splines from maya and 3d studio, but i dont have t...
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CritterPro أنشأ منشوراً،
Interactive path script error in version 4
I know this has been posted before. but has any one found a work around for the script error on the interactive path template in version 4?
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CritterPro أنشأ منشوراً،
just for fun
I use Studio to demo stuff to clients. I quite enjoyed these two so I thought Id share them https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=6731bdfcb8294a39971b052eb180348b&metadata=01 https:/...
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CritterPro أنشأ منشوراً،
Pinning vertex groups
Hello If I have a head mesh ( or any 3d object) with assigned vertex groups ,how can I pin them to certain points on the supplier face map. So for example I could make a 3d strawberry mask in on me...
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CritterPro قام بالتعليق،
Hello Nope, nothing. I think one of our lot may have traced it down to topology in the base mesh before export and/or bone hierarchy. I can send you the FBX files caused it if you like . but as ...
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CritterPro قام بالتعليق،
Great. Thank you very much Kaitlyn. J
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CritterPro قام بالتعليق،
With our install and experianes, it only like Blender FBX files not Maya, and it only crashes if we select direct from the 3d window,,,so we avoid selecting from the 3d window until we have selecte...