How to set transform of 3d objects to in front of Camera position on tap
I am trying to change the transform of an object in the Marker template. My first problem is that the lens resets on tap automatically.
Second, I can't use tweens to set the transforms of the object because I need the object to be set in front of the camera so the user can interact with it.
My first try was to make a script graph that would set the position of the tapped object to an empty object that is in front of the camera and a child of the camera.
Would this work and how would I go about doing so?

Help is much appreciated!
*Update*:
This is what I have come up with so far. I can not seem to figure out how to return the object back to it's initial position. I would just put another empty scene object as a transform position but I want to have the objects moving around the scene eventually so doing that would not work for what I am going for. Is there a way to store the position of the object before it was moved?